Category Archives: demoscene

Under The Hood Of Second Reality, PC Demoscene Landmark

In 1993, IBM PCs & clones were a significant but not dominant fraction of the home computer market. They were saddled with the stigma of boring business machines. Lacking Apple Macintosh’s polish, unable to match Apple II’s software library, and missing Commodore’s audio/visual capabilities. The Amiga was the default platform …read more

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A Jaw-Dropping Demo in Only 256 Bytes

“Revision” is probably the Olympics of the demoscene. The world’s best tiny graphics coders assemble, show off their works, and learn new tricks to pack as much awesome into as few bytes as possible or make unheard-of effects on limited hardware. And of course, there’s a competition. Winning this year’s …read more

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Creating A Contest-Winning Amiga Demo Soundtrack

The Amiga platform took the world by storm in the 1980s. Developed by a crack team and brought to market by Commodore, the OCS chipset brought high-quality graphics and sound into the home computer market in a way never seen before. These capabilities cemented the Amiga’s place in the demoscene, …read more

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Full Motion Video And 3D Graphics Make This Genesis Demo Pop

The SEGA Genesis (aka Mega Drive) was launched at the tail end of the 1980s, bringing a new level of performance to the console world. At the time, 2D graphics ruled the roost, outside a few niche titles here and there. Decades later however, the demoscene continues to work in …read more

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Apple II Megademo Is Countin’ Cycles and Takin’ Names

The demoscene is an active place to this day, with enthusiasts around the world continuing to push the envelope as far as the capabilities of machines are concerned. [Deater], along with a skilled team, produced this Apple II Megademo which won first place at Demosplash 2018.

The demo starts with an intentional tease, with an emulated C64 BASIC startup screen which splits to reveal the title card. White-on-blue text isn’t the easiest on the Apple II, due to palette limitations, but it’s necessary for the joke to work. The following scenes make heavy use of mode-switching techniques in the middle …read more

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