Category Archives: design

Peek at the Off-Ear Speaker Prototypes for Valve’s VR

The Valve Index VR headset incorporates a number of innovations, one of which is the distinctive off-ear speakers instead of headphones or earbuds. [Emily Ridgway] of Valve shared the design and evolution of this unusual system in a deep dive into the elements of the Index headset. [Emily] explains exactly …read more

Continue reading

Posted in audio, BMR, deep dive, design, Engineering, hardware, home entertainment hacks, off-ear, prototyping, sound design, speakers, valve, Virtual Reality, vr | Leave a comment

Fail of the Week: In CAD, Remember to Model the Environment

What’s wrong with the above picture? Failure can be an excellent teacher, and [J. Peterson] reminds us all of this when he says to remember to model the environment when designing things in CAD. He contrasts a failure with a success to demonstrate what that means.

The failure was a …read more

Continue reading

Posted in 3d printed, 3d Printer hacks, advice, cad, design, Fail of the Week | Leave a comment

Build Your Own Tools For More Power

Building something on your own usually carries with it certain benefits, such as being in full control over what it is you are building and what it will accomplish, as well as a sense of pride when you create something that finally works just the way you want it. If …read more

Continue reading

Posted in belt grinder, cad, design, Fusion 360, metal working, tool hacks, tools | Leave a comment

Supercon Talk: Sophy Wong is Designing the Future of Wearable Technology

For many of us, the term “wearable technology” conjures up mental images of the Borg from Star Trek: harsh mechanical shapes and exposed wiring grafted haphazardly onto a human form that’s left with a range of motion just north of the pre-oilcan Tin Man. It’s simply a projection of …read more

Continue reading

Posted in 2019 Hackaday Superconference, 3d printed textiles, 3d Printer hacks, cad, cons, design, Sophy Wong, wearable, wearable hacks | Leave a comment

Designing Sci-Fi Hack Chat

Join us on Wednesday, October 9 at noon Pacific for the Designing Sci-Fi Hack Chat with Seth Molson!

We all know the feeling of watching a movie set in a galaxy far, far away and seeing something that makes us say, “That’s not realistic at all!” The irony of watching

…read more

Continue reading

Posted in animation, art, design, Fantasy, graphics, Hackaday Columns, lost in space, movie, Playback Designer, science fiction, The Hack Chat, tv, UI, user interface | Leave a comment

3D Printing is Transformative Experience for Airgun Shooter

It’s interesting to peek into other scenes and niches and see how they intersect with things that one may find commonplace, like 3D printing. In this case, [NewToOldGuns] wrote a guest blog post for PyramydAir (a retailer, so be prepared for a lot of product links) about how 3D printing …read more

Continue reading

Posted in 3d printed, 3d Printer hacks, airgun, design, prototype, prototyping, weapons hacks | Leave a comment

High-Speed PCB Design Hack Chat with Bil Herd

Join us on Wednesday, September 25 at noon Pacific for the High-Speed PCB Design Hack Chat with Bil Herd!

Printed circuits have become so commoditized that we seldom think much about design details. EDA software makes it easy to forget about the subtleties and nuances that make themselves painfully obvious

…read more

Continue reading

Posted in autorouting, bil herd, design, digital, fr4, gigahertz, Hackaday Columns, high frequency, impedance. PCB, The Hack Chat, traces | Leave a comment

WOPR: Building Hardware Worth Sharing

It wouldn’t be much of a stretch to assume that anyone reading Hackaday regularly has at least progressed to the point where they can connect an LED to a microcontroller and get it to blink without setting anything on fire. We won’t even chastise you for not doing it with …read more

Continue reading

Posted in 3D printed enclosure, cons, design, fabrication, Hackaday Columns, hardware, hardware design, production, WOPR Summit | Leave a comment

Retrotechtacular: How Not to Design With Transistors

Consider the plight of a mid-career or even freshly minted electrical engineer in 1960. He or she was perched precariously between two worlds – the proven, practical, and well-supported world of vacuum tube electronics, and the exciting, new but as yet unproven world of the transistor. The solid-state devices had …read more

Continue reading

Posted in comparative, design, electrical engineering, electron tube, Hackaday Columns, Retrotechtacular, transistor, vacuum tube | Leave a comment

The Thrill of Building Space Hardware to Exceptionally High Standards

It’s fair to say that the majority of Hackaday readers have not built any hardware that’s slipped the surly bonds of Earth and ventured out into space proper. Sure we might see the occasional high altitude balloon go up under the control of some particularly enterprising hackers, but that’s still a far cry from a window seat on the International Space Station. Granted the rapid commercialization of space has certainly added to that exclusive group of space engineers over the last decade or so, but something tells us it’s still going to be quite some time before we’re running space-themed …read more

Continue reading

Posted in 2018 Hackaday Superconference, CAN, cons, design, Featured, international space station, modular, reliability, space, usb | Leave a comment