Category Archives: game

Pac Man On The Colour Computer 3

The 1980s were the heyday of the venerable Z80, a processor that found its way into innumerable home computers, industrial systems, and yes — arcade machines. However, not everyone had a Z80 based machine at home, and so sometimes porting is required. [Glen] is tackling this with a port of Pac Man to the Radio Shack Colour Computer 3.

The key to any good arcade port is authenticity – the game should feel as identical to the real thing as possible. The Atari 2600 port got this famously wrong. Porting to the Colour Computer 3 is easier in theory – …read more

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Posted in arcade port, coco 3, coco3, color computer 3, colour computer 3, Computer Hacks, game, gaming, pac-man, pacman, port, radio shack, radio shack color computer, radio shack color computer 3, radio shack colour computer, radio shack colour computer 3 | Leave a comment

Hack Together A Whack-A-Mole In A Box!

Here’s a project that you can throw together in an afternoon, provided you have the parts on hand, and is certain to entertain. Hackaday.io user [SunFounder] walks us through the process of transforming a humble cardboard box into a whack-a-mole game might be just the ticket to pound out some stress or captivate any children in the vicinity.

A multi-control board and nine arcade buttons are the critical pieces of hardware here, with wires and a USB cable rounding out  the rest of the electronics. Separate the button core from the upper shell, mounting the shell in the …read more

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Posted in arcade, Arduino IDE, button, game, hackaday.io, misc hacks, mole, Multi-Control Board, whack-a-mole | Leave a comment

Improved Game Tokens with Laser Cutting and Clever Design

[Martin Raynsford] is a prolific project maker, especially when it comes to using a laser cutter. These laser-cut token counters for the board game Tigris & Euphrates demonstrate some clever design, and show that some simple touches can make a big difference.

In the digital version of the game, the tokens conveniently display a number representing their total power value. [Martin] liked this feature, and set out to design a replacement token for the tabletop version that could display a number while still keeping the aesthetic of the originals. The tokens were designed as a dial with a small cutout …read more

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Posted in board game, diy, game, game tokens, how-to, Laser cutting, laser engraving, laser hacks, Tigris & Euphrates, token | Leave a comment

Pool Playing Robot Destined for Trouble in River City

You’d think pool should be an easy game for a robot to play, right? It’s all math — geometry to figure out the angles and basic physics to deal with how much force is needed to move the balls. On top of that, it’s constrained to just two dimensions, so it should be a breeze.

Any pool player will tell you there’s much, much more to the game in real life, but still, a robot to play pool against would be a neat trick. As a move toward that goal, [BVarv] wisely decided on a miniature mockup of a pool-playing …read more

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Posted in billiards, game, gantry, misc hacks, pool, robot, robots hacks | Leave a comment

Fixing Bugs In A 37 Year Old Apple II Game

Emulators are a great way to reminisce about games and software from yesteryear. [Jorj Bauer] found himself doing just that back in 2002, when they decided to boot up Three Mile Island for the Apple II. It played well enough, but for some reason, crashed instantly if you happened to press the ‘7’ key. This was a problem — the game takes hours to play, and ‘7’ is the key for saving and restoring your progress. In 2002, [Jorj] was content to put up with this. But finally, enough was enough – [Jorj] set out to fix the bug in …read more

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Posted in apple, Apple 2, apple dos, apple II, classic hacks, disk image, dos 3.1, dos 3.3, emulation, emulator, game, macs hacks, retro, retro computing, three mile island | Leave a comment

Tony the Pinball Wizard 3D Prints Full Sized Pinball Machine

[Tony] has designed and 3D printed a full-sized pinball machine and it’s absolutely incredible. And by 3D-printed, we mean 3D-printed! Even the spring for the plunger printed plastic.

The bumper design is particularly interesting. The magic happens with two rings of conductive filament. the bottom one is stationary while the top one is a multi material print with a flexible filament. When the ball runs into the bumper the top filament flexes and the lower rings contact. Awesome. Who wants to copy this over to a joystick or bump sensor for a robot first? Send us a tip!

The whole …read more

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Posted in filament, game, misc hacks, pinball | Leave a comment