Category Archives: nintendo

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Gamecube Dock For Switch Mods Nintendo with More Nintendo

[Dorison Hugo] let us know about a project he just completed that not only mods Nintendo with more Nintendo, but highlights some of the challenges that come from having to work with and around existing hardware. The project is a Gamecube Dock for the Nintendo Switch, complete with working Gamecube controller ports. It looks like a Gamecube with a big slice out of it, into which the Nintendo Switch docks seamlessly. Not only that, but thanks to an embedded adapter, original Gamecube controllers can plug into the ports and work with the Switch. The original orange LED on the top …read more

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Posted in 3d printed, cad, console, gamecube, mod, nintendo, nintendo hacks, Nintendo Switch | Leave a comment

Repairing A Sunburned Game Boy Screen

The original Game Boy is a classic. Sure, it had no backlight, but there is something special about playing on that classic green screen. Unfortunately, some of these older systems are suffering a terrible fate — screen burn. Game Boy’s played best with lots of light — especially in out in the sun. But that same sun did terrible things to the screen. A black splotch in the center of the LCD is the telltale sign of a burned Game Boy. You might think that screen replacement is the only option, but [The Retro Future] shows us how to repair …read more

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Posted in burn, classic hacks, game boy, gameboy, handhelds hacks, lcd, Liquid crystal display, nintendo, Nintendo Game Boy Hacks, repair | Leave a comment

Hackaday Links: January 21, 2018

You know what next week is? Sparklecon! What is it? Everybody hangs out at the 23b Hackerspace in Fullerton, California. Last year, people were transmuting the elements, playing Hammer Jenga, roasting marshmallows over hot resistors, and generally having a really great time. It’s the party for our sort of people, and there are talks on 3D projection mapping and a hebocon. I can’t recommend this one enough.

The STM32F7 is a very, very powerful ARM Cortex-M7 microcontroller with piles of RAM, oodles of Flash, DSP, and tons of I/O. It’s a relatively new part, so are there any breakout …read more

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Posted in ces, Hackaday Columns, Hackaday links, handwarmer, hyperloop, nintendo, rc, sparklecon, STM32F7 | Leave a comment

Nintendo Switch Gets Making with Labo

Over the years, Nintendo has had little trouble printing money with their various gaming systems. While they’ve had the odd misstep here and there since the original Nintendo Entertainment System was released in 1983, overall business has been good. But even for the company that essentially brought home video games to the mainstream, this last year has been pretty huge. The release of the Nintendo Switch has rocketed the Japanese gaming giant back into the limelight in a way they haven’t enjoyed in a number of years, and now they’re looking to keep that momentum going into 2018 with a …read more

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Posted in Educational, ir camera, Labo, motion control, nintendo, nintendo hacks, Nintendo Switch, peripherals hacks, toy hacks | Leave a comment

Reverse Engineering A Pirate Nintendo Arcade Board

The Nintendo VS. System was a coin-op arcade system based on the Nintendo Entertainment System (NES) hardware. By being so closely related to the home console, it made it easy to port games back and forth between the two. Being an arcade system, there was significant financial incentive to pirate the boards and games, and many years later such a pirate board landed on the desk of [kevtris], who decided to reverse engineer it for our viewing pleasure.

The board in question runs Super Mario Brothers, and rather than using actual Nintendo hardware it instead relies on a standard MOS …read more

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Posted in nes, nintendo, Nintendo Entertainment System, nintendo hacks, vs system | Leave a comment

Building a Supersized Game Boy Advance

Unless you really look closely at the image above, you might not realize you aren’t looking at a normal Game Boy Advance; which is sort of the point. Even though it retains the looks of the iconic Nintendo handheld, this version built by [Akira] is supersized for adult hands. How big is it? To give you an idea, that screen is 5 inches, compared to the 2.9 inch screen the original sported.

Unlike most of the portable gaming hacks we’ve covered recently, this big-boy GBA isn’t powered by a Raspberry Pi. Internally it’s packing a genuine GBA motherboard, which has …read more

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Posted in backlight, classic hacks, game boy advance, handhelds hacks, nintendo, Nintendo Game Boy Hacks, tv out | Leave a comment

The King of All Game Genies In An Arduino

While Nintendo is making a killing on nostalgic old consoles, there is a small but dedicated group of hackers still working with the original equipment. Since the original NES was rolled out in the 80s, though, there are a few shortcomings with the technology. Now, though, we have Arduinos, cheap memory, and interesting toolchains. What can we do with this? Absolutely anything we want, like playing modern video games on this antiquated system. [uXe] added dual-port memory to his ancient NES console, opening up the door to using the NES as a sort of video terminal for an Arduino. Of …read more

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Posted in arduino, ATMega2560, memory, nes, nintendo, nintendo hacks, rom | Leave a comment

Raspberry Pi Compute Module 3 in a GameBoy Original

[Kite] has been making custom PCBs for GameBoys for a long time. Long enough, in fact, that other people have used his work to build even more feature-rich GameBoy platforms. Unfortunately some of their work had stagnated, so [Kite] picked it up and completed a new project: a GameBoy that uses a Raspberry Pi running on his upgraded GameBoy PCB.

At its core the build uses a Raspberry Pi 3, but one that has been shrunk down to the shape of a memory module, known as the Compute Module 3. (We featured the original build by [inches] before, but [Kite] …read more

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Posted in Compute Module 3, gameboy, gaming, nintendo, nintendo gameboy hacks, Pi 3, Raspberry Pi, retro, retropie | Leave a comment

Reverse Engineering the Nintendo Switch Joy-Cons

The Switch is Nintendo’s latest effort in the console world. One of its unique features is the Joy-Cons, a pair of controllers that can either attach directly to the console’s screen or be removed and used individually. But how do they work? [dekuNukem] decided to find out.

The reverse engineering efforts begin with disassembly. Surprisingly, there is no silkscreen present on the board to highlight test points or part numbers. This is likely to conflate community efforts to work with the hardware, as different teams may create their own designations for components. Conversely, the chips inside still have their identifying …read more

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Posted in joy-con, joy-cons, joycon, joycons, nintendo, nintendo hacks, Nintendo Switch, reverse engineering, switch | Leave a comment

Nintendo Power Glove Achieves Its Promise As Vive Controller

You have to hand it to Nintendo, for blazing the virtual reality trail in consumer products a couple of decades before everyone else, even if the best that can be said for their efforts in that direction is that they weren’t exactly super-successful. Their 1989 Power Glove became little more than a difficult-to-use peripheral for everyday console games, and their 1995 Virtual Boy console was streets ahead of its time but had a 3D effect that induced discomfort in its players.

Many years later though, the Power Glove remains an intriguing product, and one that can be readily found second-hand. …read more

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Posted in HTC Vive, nintendo, nintendo hacks, nintendo power glove, power glove, vr | Leave a comment