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Category Archives: snes
Not only is the Super Nintendo an all-around great platform, both during its prime in the 90s and now during the nostalgia craze, but its relative simplicity compared to modern systems makes it a lot more accessible from a computer science point-of-view. That means that we can get some in-depth discussion on how the Super Nintendo actually does what it does, and understand most of it, like this video from [Retro Game Mechanics Explained] which goes into an incredible amount of detail on the mechanics of the SNES’s memory system.
Two of the interesting memory systems the SNES uses are …read more
[Hunter Irving] has been busy with the Nintendo LABO’s piano for the Nintendo Switch. In particular he’s been very busy creating his own custom waveform cards, which greatly expands the capabilities of the hackable cardboard contraption. If this sounds familiar, it’s because we covered his original method of creating 3D printed waveform cards that are compatible with the piano, but he’s taken his work further since then. Not only has he created new and more complex cards by sampling instruments from Super Nintendo games, he’s even experimented with cards based on vowel sounds in an effort to see just how …read more
There’s a bunch of companies selling wireless Super Nintendo style controllers out there. You can go on Amazon and get any number of modern pads that at least kinda-sorta look like what came with Nintendo’s legendary 1990’s game console. They’ve got all kinds of bells and whistles, Bluetooth, USB-C, analog sticks, etc. But none of them are legitimate SNES controllers, and for some people that’s just not good enough.
[sjm4306] is one of those people. He wanted to add Bluetooth and some other modern niceties to a legitimate first-party SNES controller, so he picked up a broken one off of …read more
For many of us, being given a big old DIP ROM from nearly thirty years ago and being told to retrieve its contents would be a straightforward enough task. We’d simply do what we would have done in the 1980s, and hook up its address lines to a set of ports, pull its chip select line high, and harvest what came out of the data lines for each address.
But imagine for a minute that an old-fashioned parallel ROM is a component you aren’t familiar with, as [Brad Dettmer] did with the ROM from a SNES Zelda cartridge. We’ve seen …read more
For better or for worse, a considerable number of the projects we’ve seen here at Hackaday can be accurately summarized as: “Raspberry Pi put into something.” Which is hardly a surprise, the Pi is so tiny that it perfectly lends itself to getting grafted into unsuspecting pieces of consumer tech. But we see far fewer projects that manage to do the same trick with proper x86 PC hardware, but that’s not much of a surprise either given how much larger a motherboard and its components are.
So this PC built into a Super Nintendo case by [NoshBar] is something …read more
This is a stellar hack, folks. [Tom7] pulled off both full-motion video and running a Super Nintendo game on a regular old Nintendo with one very cute trick. And he gives his presentation of how he did it on the Nintendo itself — Nintendo Power(point)! The “whats” and the “hows” are explained over the course of two videos, also embedded below.
In the first, he shows it all off and gives you the overview. It’s as simple as this: Nintendo systems store 8×8 pixel blocks of graphics for games on their ROM cartridges, and the running program pulls these up …read more
For those of us not old enough to remember, and also probably living in the States, there was a relatively obscure computer built by Microsoft in the early 80s that had the strong Commodore/Atari vibe of computers that were produced before PCs took over. It was known as the MSX and only saw limited release in the US, although was popular in Japan and elsewhere. If you happen to have one of these and you’d like to play some video games on it, though, there’s now a driver (of sorts) for SNES controllers.
While the usefulness of this hack for …read more
Unless you’ve been living under a rock, you’d be familiar with Nintendo’s hugely popular Classic Mini consoles. Starting with the NES, and now followed with the SNES, the consoles ship in a cute, miniature enclosure and emulate Nintendo classics using the horsepower of modern ARM chips. These consoles use an emulator that has been created especially for the purpose by Nintendo, in house – and [Morris] wanted to see if he could take the emulator on the SNES Classic Mini and run it on the Raspberry Pi.
Yes, there are already SNES emulators on the Raspberry Pi. But anyone interested …read more