Category Archives: valve

Portal Ported To the Apple II

[deater] readily admits they’re a little behind on what’s new in gaming – only having just gotten around to Valve’s 2007 release of Portal. It’s a popular game, but [deater] didn’t want anyone to miss out on the fun – so set about porting Portal to the Apple II.

The port uses the “hires” mode of the Apple II for the flashy graphics that were state of the art around 1980 or so. It’s not a copy of the full game – only the first and last levels, combined with Jonathan Coulton’s now-classic ending theme, Still Alive. As is to …read more

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Posted in apple II, applesoft, applesoft basic, basic, classic hacks, port, portal, retro, valve | Leave a comment

Alan Yates: Why Valve’s Lighthouse Can’t Work

[Alan Yates] is a hacker’s engineer. His job at Valve has been to help them figure out the hardware that makes virtual reality (VR) a real reality. And he invented a device that’s clever enough that it really should work, but difficult enough that it wasn’t straightforward how to make it work.

In his presentation at the Hackaday Supercon 2016, he walked us through all of the design and engineering challenges that were eventually conquered in getting the Lighthouse to market. We’re still a bit overwhelmed by the conceptual elegance of the device, so it’s nice to have the behind-the-scenes …read more

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Posted in alan yates, cons, Engineering, Hackaday Columns, HTC Vive, lighthouse, valve, Virtual Reality, Vive | Leave a comment