Category Archives: Vive

Low-Tech Chair Enters the Matrix

This video demonstrates a really interesting experiment: sticking a Vive Tracker onto an ordinary chair in order to sync it up perfectly with its VR counterpart. The result? A chair that is visible in VR as a virtual object, but has a 1:1 physical world version occupying the same space. This means that unlike any other virtual object, this chair can be seen, touched, felt, moved, and actually sat in while the user is immersed in VR.

The purpose of this experiment seems to have been to virtually explore seating arrangements for real-world environments, and spawned a theatre planning tool …read more

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Posted in htc, HTC Vive, Virtual Reality, Vive, Vive Tracker | Leave a comment

VR and Back Again: An XRobots Tale

Our friend [James Bruton] from XRobots has engaged in another bit of mixed-reality magic by showing how one can seamlessly step from the virtual world into the real world, and back again. Begone, green screens and cumbersome lighting!

Now, most of what you’re seeing is really happening in post-production — for now — but the test footage is the precursor for a more integrated system down the road. As it works now, a GoPro is attached to the front of a HTC Vive headset, allowing [Bruton] to record in both realities at the same time. In the VR test area …read more

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Posted in GoPro, green, htc, Mixed, reality, screen, video hacks, Virtual Reality, Vive | Leave a comment

Sharing Virtual and Holographic Realities via Vive and Hololens

An experimental project to mix reality and virtual reality by [Drew Gottlieb] uses the Microsoft Hololens and the HTC Vive to show two users successfully sharing a single workspace as well as controllers. While the VR user draws cubes in midair with a simple app, the Hololens user can see the same cubes being created and mapped to a real-world location, and the two headsets can even interact in the same shared space. You really need to check ou the video, below, to fully grasp how crazy-cool this is.

Two or more VR or AR users sharing the same virtual …read more

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Posted in alignment, ar, augmented reality, Hololens, mixed reality, Software Development, unity, Virtual Reality, Vive, vr | Leave a comment

Alan Yates: Why Valve’s Lighthouse Can’t Work

[Alan Yates] is a hacker’s engineer. His job at Valve has been to help them figure out the hardware that makes virtual reality (VR) a real reality. And he invented a device that’s clever enough that it really should work, but difficult enough that it wasn’t straightforward how to make it work.

In his presentation at the Hackaday Supercon 2016, he walked us through all of the design and engineering challenges that were eventually conquered in getting the Lighthouse to market. We’re still a bit overwhelmed by the conceptual elegance of the device, so it’s nice to have the behind-the-scenes …read more

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Posted in alan yates, cons, Engineering, Hackaday Columns, HTC Vive, lighthouse, valve, Virtual Reality, Vive | Leave a comment